Creating Signage and Story Development

Students should spend this class writing their permaculture + utopia stories. With a focus on reverse-engineering the process, students will create a map for their presentations that will illustrate their creative and design processes.

Students will spend this class finishing their builds, clarifying concepts, and helping each other come up with ideas if they need extra elements in their worlds. Students should begin thinking about how they would like to present their worlds in weeks 11 and 12.

Now that we have the basics in our Utopia land, we have infinite resources. Now that we have the basics covered, what do you think people will need to stay happy and content? Students will write a construction project challenge on a piece of paper. This challenge must include at least one element that we have built-in previous classes (Hydroponics, Permaculture food system, a cool water source).

Now that we have the basics down, how will the different sections of your Utopia interconnect? Railroads? Boating system? Maybe a treetop garden? Does this Utopia have any trash? How did we manage to not make any? What type of materials make up this world without the current pollutants like plastic and styrofoam? If money does not exist, how will people get their resources? We will continue our builds with these questions in mind. Students will learn how to make a light-up dance floor in creative and learn how to shuffle dance over Zoom.

Students will share their insight on what they value when we discuss community. How will interchanging parts connect? What current systems in our world deplete us and draw energy away from being happy? What are some of your observations about this?

Video lessons will inform us of the techniques, methods, and design elements that go into creating a hydroponic wall system. We will re-create this in our Minecraft world. Using the permaculture flower, we will return to the foundations of what our world will look like, ensuring that we are incorporating the 7 different aspects of what this means.

Students will learn different water mechanics and will design and build a system that keeps water free from pollutants. They will incorporate their designs in their Minecraft permaculture farm as well as building a water catchment zone.

By discussing how our food is currently delivered to us, where it is coming from, students will examine alternative methods of growing food that does not draw as heavily from Earth’s natural resources as our current method does. Students will build an automatic pumpkin farm as an example of a red-stone contraption that they will be able to use for other vegetable ideas.

After reading Sustainable Revolution, students will create a permaculture map detailing their design concepts and what they want to see in their gardens. Students will begin building their Homestead designs in Minecraft.

Students will reverse engineer tactics to create the perfect world based on their current understanding of what is not working in society and the world. Guided by our collective definition of Utopia, students will mind-map their ideas before translating them into their Minecraft worlds.